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Color Correct

Utility node for color correcting in the Shader Editor.

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Inputs / Parameters

Color

Input color to apply the color correction to.

Tint

Color multiplier to tint the color.

Add

Adds this value to the color.

Gain

A gain is a multiplier like the tint, but with a single float value.

Gamma

Applies a gamma correction to the color.

Contrast

A scaling type factor by which to make brighter pixels brighter, but keeping the darker pixels dark. Higher values make details stand out. Use a negative number to decrease the overall contrast in the image.

Saturation

A value of 0 removes color from the image, making it black-and-white. A value greater than 1.0 increases saturation.

Clamp Result

Clamps output values outside of the 0 to 1 range.

Mask

Blends between the input color and the color-corrected one.