.
Color Correct
Utility node for color correcting in the Shader Editor.
Inputs / Parameters
Color
Input color to apply the color correction to.
Tint
Color multiplier to tint the color.
Add
Adds this value to the color.
Gain
A gain is a multiplier like the tint, but with a single float value.
Gamma
Applies a gamma correction to the color.
Contrast
A scaling type factor by which to make brighter pixels brighter, but keeping the darker pixels dark. Higher values make details stand out. Use a negative number to decrease the overall contrast in the image.
Saturation
A value of 0 removes color from the image, making it black-and-white. A value greater than 1.0 increases saturation.
Clamp Result
Clamps output values outside of the 0 to 1 range.
Mask
Blends between the input color and the color-corrected one.