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Triplanar Pref

Maps the Texture Coordinates for triplanar projection mapping (referred to as “box” projection mapping in Blender) into either object coordinates or into a Pref attribute of a Texture Reference Pose.

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Parameters

Scale

Ganged slider controlling the scale of the projected texture map equally across each XYZ axis.

Pref

Toggle between object space coordinates and Pref (Position Reference) coordinates. Pref coordinates are associated with a Texture Reference Pose, which stores the position of the mesh at its reference pose. This allows the projected textures to “stick” to a deforming animated surface.

Example material node network

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